Hi, 

I'm Cyn Liu, a Ph.D. candidate in Human-Computer Interaction (HCI) at the Indiana University Luddy School of Informatics, Computing, and Engineering. Prior to my Ph.D., I was an award-winning Product Designer; currently, I'm a member of the Cultural Research in Technology group (CRIT) co-advised by Jeffrey Bardzell and Shaowen Bardzell. My work engages with the political and cultural dimensions of design and technology. My primary research focuses include sustainable interaction design, research through design, smart cities, and the Internet of Things (IoT). 

 

With my hybrid background, I use design as a tool of inquiry and a medium of intervention to translate ambiguous questions to applications, products, and services that promote participation, justice, inclusion, accessibility, and sustainability. Methodologically, I take a cross-disciplinary approach combining qualitative social science methods (e.g., ethnography, interview, contextual inquiry), arts-and-design inquiry methodologies (e.g., co-design, cultural probe, experience prototyping) and methods from the humanities (e.g., criticism, close reading). 

 

I hold a M.S. in HCI (Informatics) and a M.Des./B.Des. in Product Design. My previous industry research experiences include Snap ResearchMicrosoft Research, and Asus Design Center. I have published my research work in top HCI venues such as CHI, CSCW, DIS, TEI, and LIMITS; my designs have received international design awards such as Good Design and iF Concept Award.  

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Hi, I'm Cyn Liu

PhD candidate in Human-Computer Interaction (HCI) at the Indiana University Luddy School of Informatics, Computing, and Engineering; I'm a member of the Cultural Research in Technology (CRIT) group co-advised by Jeffrey Bardzell and Shaowen Bardzell. My work engages with the sociotechnical dimensions of design to promote participation, justice, inclusion, accessibility, and sustainability. My primary research focuses include sustainable interaction design, research through design, community participation, smart cities, and the Internet of Things (IoT).

 

As a Design Researcher, I leverage my experience as an award-winning Product Designer to provide creative solutions that tackle ambiguous societal problems. With this hybrid background, I use design both as a tool of inquiry and a medium of intervention. Methodologically, I take a cross-disciplinary approach combining social science methods (e.g., ethnography, interview, contextual inquiry, survey), arts-and-design inquiry methodologies (e.g., co-design, cultural probe, experience prototyping) and methods from the humanities (e.g., criticism, close reading). 

 

I also hold an M.S. in HCI (Informatics) and an M.Des./B.Des. in Product Design. Additionally, my industry research experience includes Snap ResearchMicrosoft Research, and Asus Design Center. My research has been published at top HCI venues such as CHI, CSCW, DIS, TEI, and LIMITS; my designs have received international design awards such as Good Design and iF Concept Award.  

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Research

As a design researcher, I utilize design practices as a tool of inquiry to tackle challenging societal problems, including climate change, social injustice, public health, accessibility, and connectivity.

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Design

As an award-winning product designer, I utilize design as a medium of intervention to promote participation, justice, accessibility, inclusion, and sustainability. 

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Writing

I mainly publish my research at HCI (human-computer Interaction) venues, where I write about interaction design theories, methodologies, and empirical studies.

© 2020 Szu-Yu (Cyn) Liu